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Category Archives: C#
Unit Testing Events
Recently I have had to unit test some events in an application I work on. I came up with a workable solution, but I didn’t really like the way it was working, and it just looked ugly. So I did … Continue reading
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Even more on the generic plugin manager
I’ve written previously about writing your own generic plugin manager/framework. I believe that this is a worthwhile exercise for the beginning programmer, because it firstly teaches you a lot about reflection, and secondly teaches you the advantages that proper use … Continue reading
More on the generic plugin manager
Update: I’ve written some more about what I’ve learned whilst working on my plugin manager here: http://temporalcohesion.co.uk/2010/03/17/even-more-on-the-generic-plugin-manager/ A few months ago I wrote about writing a generic plugin loader/manager in C#, where I offered links to several articles and referenced … Continue reading
A psake build script example
I have recently started using psake to do some build automation at work, and I’ve found that there is not a great deal of information about how to write a build script using psake available on the internet. It isn’t … Continue reading
Adding logging to an application
Nearly every application I have ever used has produced some sort of log output, usually to record details of exactly what the application was doing when an error was encountered. To be perfectly truthful, it is not something that I … Continue reading
